So, if the hardware is not on par with the demand of the project, Cinema4D ignores the frame needed until the given hardware can provide again. The idea presented in the clip is to jump over any frame that the given system is not able to handle. (I use only: Dropbox, Amazon, Google, Adobe, or Apple cloud services, for security reasons.) I can provide an upload link for larger files. Please always with a scene file, reduced to the problem, no 3rd party content in it. To keep it organized, please ask further questions in the Q&A forum. This forum is for the question regarding the content of the tutorials. I do not have, as mentioned, a wide variety of hardware here. However, if you think you miss something, or a part of the application is not working as it should perhaps check with the support. Since RedShift is a Maxon owned company, expect a good integration even many years ahead. I guess that might be the answer you are looking for in the long run. I wait as many people on the Metal version of RedShift. Not to slide into old stories, but I guess anyone not happy with today’s options, should work for a week on such an old machine, to get super conscious about efficiency. What takes a second today to render, was hours back then. I guess that is something that is in my muscle memory, even today. In those times, the number of polygons and texture size was SUPER critical. I started doing 3D nearly three decades ago. I understand, and I certainly have not the newest Mac here as well. Texture, Panorama, HDRI, Camera Projection, etc. Photography For C4D Artists: 200 Free Tutorials. So far, I could not find any mentioning that the model is available, neither for free nor to get a license. There are too many parts in the game to even remotely write anything in general, and I certainly will not go there. Of course, the more they are considered from the start, the more responsive a system will stay during your work. Günther Nikodim is providing here some useful pointers to optimize. More speed, more functionality, similar timing, (let me say it once more, that would be a general statement and is as such of low value.) Features and speed seem to hold a balance since ever. More often than not, the concerns of optimization are less given based on this. What I can tell from my experience in 3D over the decades, the more power people have in their set-up, the more they expect from it. I can’t tell you if there was something that affected your speed, of course. You might know the app Cinebench, which allows you to compare (if people have published/shared their results).Īgain: Not to avoid answering your question, but each system is kind of different. Please have a look for more information here: (Especially since he showcases R20, which you use currently, as you mentioned) If there was an improvement that would go with your computer set up, then it will show perhaps a few more frames, but the speed it is aiming for should be the same. Which means, it skips frames until it catches up. The tip is about switching from All Frames to what can be shown while keeping the target speed.
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